Why is skyrim so hyped
Store Page. Global Achievements. I played this game recently and am not impressed. It was reaaaaaaaally dumbed down and it just felt so Why does everyone like it so much? Showing 1 - 15 of 44 comments. Syn View Profile View Posts. Because mods. Bansheebot View Profile View Posts. Personally I like it for the sense of "over the hills and far away" which has been lost to the ages.
A lot of people like it for the mods which improve how the cities look, turn the females into softcore smut, or added content. I will say that mods can make it awesome, but when you need mods to make it good you have a problem there. To me, with mods on my PC, or without on my Skyrim is still as compelling and engrossing as it was on It's all in what you see. Mods are a fundamental part of Elder Scrolls 5's legacy, as much as shouting at dragons or wooden dialogue, and have just aged like the rest of it.
Not to mention that a game you have to spend time patching up isn't ever going to feel cutting-edge. When a person does go back to the vanilla experience, they practically feel like they've traveled in time. Speaking of which, that feeling doesn't just extend to the game's graphics or animation. It's time to talk about the gameplay. Even if you haven't modded and reconfigured the game into something unrecognisable, there's another, more sobering truth: Skyrim just feels old, mechanically speaking.
And before people bridle at that, let me clarify that it doesn't make it bad; but time is kinder to some things than others. Ten years of open-world games, fantasy games, RPGs, and every combination of the three have done a lot to date Elder Scrolls 5 and make it feel like a precursor to so much of modern culture, rather than a part of it. To go back to those early comparisons, Portal 2, Dark Souls and Minecraft all turned out to be starting new trends in design, hence why we don't think of them with the same nostalgic lens.
They set waves in motion that we're still very much riding. Skyrim's moment-to-moment mechanics feel more like they're from the s than the s, and this isn't helped by a thousand other games reworking and building upon this formula.
Sure, The Witcher 3 and Breath of the Wild probably wouldn't exist in the same form without Skyrim, but in the wake of such games, it can't help but look like something a little antiquated. Still, it's not too bad. Games are created in their time and they age like anything else; that's understood by everyone. Skyrim's just a construct of , which isn't even a flaw, just a fact.
The only way Bethesda could make it feel old before its time would be by re-releasing it over and over without any real attempt made to update it for increasingly-modern sensibili Skyrim was the last big hurrah for an era of RPG that's evolved more than perhaps any other genre in gaming in the decade since. Playing the vanilla version of Elder Scroll 5 can feel like flying an old biplane: enjoyable, yes, but certainly not the norm. Time will probably be increasingly cruel to the experience of playing Skyrim, but I think our collective memory will only become more and more rosy as the years pass, as we remember those first few months looking down from snow-frosted mountaintops at forests without end.
There's certainly worse legacies for a game. Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Joel loves books, games, comics and drinks that make a person feel like they just got kicked in the head by a mule.
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Kat, Mat, and Eric's Top 10 Games of USG's Top 20 Games of For me it's very simple. It's the end of the year, we've had a ton of fantastic games all year long, but for me most of the ones that really stuck were very predictable and linear and you kind of knew what you were getting into from the start Gears of War 3, Uncharted 3, et al.
Skyrim is a chance for me to get lost and immersed in a massive game of which I know little of its contents. Sure the formula is going to be very similar to Oblivion, but it's what's inside that game and the nature of its scale that is exciting to me. He's right though. Oblivion only became worth playing when Knights of the Nine came around. And of course the Dark Brotherhood quest line was fun too. Shivering Isles added some new and good content too I just hope that Skyrim doesn't do the same thing where you have to wait for an expansion to make the game good.
Mageman : If you hated Bethesda's other games don't bother with Skyrim. It's about getting immersed in a world and experiencing every little detail you can. If you didn't like Oblivion but like Fallout 3 or didn't like Fallout 3 but liked Oblivion I would tell you to give the game a chance but it doesn't seem like you would be interested in this game at all.
Funny thing was that I was asking why Skyrim was so hyped also but I saw this -. The combat and other gameplay systems have never been great. What appeals to me is the vastness of it, the choices, the exploration and the lore. It just so happens some people liked those games and want more of it.
It is a difficult concept to understand. I haven't seen the medieval Nordic style applied in a lot of modern RPGs so it looks unique to me. Also, would you care to elaborate why Fallout 3 and Oblivion are bad games? Don't get me wrong, I don't find them perfect. I liked them despite their numerous issues. It lacks the setting however if the exploration and immersion would be on that level I would be quite surprised.
You have seen it everywhere before. And yes the console version will support mods. Fallout 3 had very bad writing and shat all over the Fallout series in a negative way however New Vegas is a great instalment and one of the few good modern RPGs.
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